/*
 *	ComputerPlayer.h
 *
 *	Implements IChessPlayer for a computer player
 */

#ifndef COMPUTERPLAYER_H_
#define COMPUTERPLAYER_H_
#include "IChessPlayer.h"
#include "../../model/inc/ModelControlLinker.h"

class ComputerPlayer: public I_ChessPlayer{
private:
	ModelControlLinker *model;	//Link to facade
public:
	void on_CellSelected(int row, int col, int button);	//Does nothing
	void on_TimerEvent();								//Handles timer events and drives computer's turn
};

#endif /* COMPUTERPLAYER_H_ */
